CPC Subgroup Additional Only
G10H 2210/165 Humanizing effects, i.e. causing a performance to sound less machine-like, e.g. by slightly randomising pitch or tempo
Full Title
Aspects or methods of musical processing having intrinsic musical character, i.e. involving musical theory or musical parameters or relying on musical knowledge, as applied in electrophonic musical tools or instruments > Musical effects > Note sequence effects, i.e. sensing, altering, controlling, processing or synthesising a note trigger selection or sequence, e.g. by altering trigger timing, triggered note values, adding improvisation or ornaments or also rapid repetition of the same note onset > Humanizing effects, i.e. causing a performance to sound less machine-like, e.g. by slightly randomising pitch or tempo
Top Applicants
Top 10 applicants by patent filingsfor class G10, 2013–2023, worldwide · Source: EPO PATSTAT
- SAMSUNG ELECTRONICS COMPANY KR 6,277
- GOOGLE US 5,429
- FRAUNHOFER DE 4,984
- SONY CORPORATION JP 2,808
- HUAWEI TECHNOLOGIES COMPANY CN 2,577
- MICROSOFT TECHNOLOGY LICENSING US 2,382
- DOLBY LABORATORIES LICENSING CORPORATION US 2,123
- QUALCOMM US 2,117
- IBM (INTERNATIONAL BUSINESS MACHINES CORPORATION) US 2,049
- AMAZON TECHNOLOGIES US 1,924