CPC Subgroup Additional Only
G10H 2210/295 Spatial effects, musical uses of multiple audio channels, e.g. stereo
Full Title
Aspects or methods of musical processing having intrinsic musical character, i.e. involving musical theory or musical parameters or relying on musical knowledge, as applied in electrophonic musical tools or instruments > Musical effects > Acoustic effect simulation, i.e. volume, spatial, resonance or reverberation effects added to a musical sound, usually by appropriate filtering or delays > Spatial effects, musical uses of multiple audio channels, e.g. stereo
2 direct subcodes
Child Classifications
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- G10H 2210/301 Soundscape or sound field simulation, reproduction or control for musical purposes, e.g. surround or 3D sound; Granular synthesis
- G10H 2210/305 Source positioning in a soundscape, e.g. instrument positioning on a virtual soundstage, stereo panning or related delay or reverberation changes; Changing the stereo width of a musical source
Top Applicants
Top 10 applicants by patent filingsfor class G10, 2013–2023, worldwide · Source: EPO PATSTAT
- SAMSUNG ELECTRONICS COMPANY KR 6,277
- GOOGLE US 5,429
- FRAUNHOFER DE 4,984
- SONY CORPORATION JP 2,808
- HUAWEI TECHNOLOGIES COMPANY CN 2,577
- MICROSOFT TECHNOLOGY LICENSING US 2,382
- DOLBY LABORATORIES LICENSING CORPORATION US 2,123
- QUALCOMM US 2,117
- IBM (INTERNATIONAL BUSINESS MACHINES CORPORATION) US 2,049
- AMAZON TECHNOLOGIES US 1,924