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DIFF Subgroup
A63F 13/822

Strategy games; Role-playing games (A63F13/825, A63F13/828 take precedence)

Introduced: January 2014

Title

Titles differ between systems:

IPC: Strategy games; Role-playing games

CPC: Strategy games; Role-playing games (A63F13/825, A63F13/828 take precedence)

Full Title

Full titles differ between systems:

IPC:

Video games, i.e. games using an electronically generated display having two or more dimensions > Special adaptations for executing a specific game genre or game mode > Strategy games; Role-playing games

CPC:

Video games, i.e. games using an electronically generated display having two or more dimensions > Special adaptations for executing a specific game genre or game mode > Strategy games; Role-playing games (A63F13/825, A63F13/828 take precedence)

No child classifications to compare. This is a leaf node in both IPC and CPC.

Top Applicants

Top Applicants (IPC)

Class A63,2013–2023, worldwide · Source: EPO PATSTAT

  1. SANKYO 23,899
  2. SANYO PRODUCT COMPANY 23,718
  3. DAIICHI SHOKAI COMPANY 13,338
  4. KYORAKU SANGYO 10,447
  5. UNIVERSAL ENTERTAINMENT CORPORATION 9,545
  6. SANEI R & D COMPANY 9,135
  7. SAMMY CORPORATION 7,126
  8. NEWGIN CORPORATION 5,651
  9. NETEASE 4,877
  10. HEIWA CORPORATION 3,938

Top Applicants (CPC)

Class A63,2013–2023, worldwide · Source: EPO PATSTAT

  1. NETEASE 4,324
  2. TENCENT TECHNOLOGY (SHENZHEN) COMPANY 3,255
  3. SONY INTERACTIVE ENTERTAINMENT JP 2,643
  4. TENCENT TECHNOLOGY (SHENZHEN) COMPANY CN 2,353
  5. UNIVERSAL CITY STUDIOS US 2,005
  6. KARSTEN MANUFACTURING CORPORATION US 1,883
  7. ACUSHNET COMPANY US 1,495
  8. MICROSOFT TECHNOLOGY LICENSING US 1,272
  9. NINTENDO COMPANY JP 1,260
  10. SONY CORPORATION JP 1,169