Skip to content
Search Classifications
Search for IPC and CPC classification codes or keywords
CPC Subgroup Additional Only
A63F 2300/5546

using player registration data, e.g. identification, account, preferences, game history

Full Title

Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game > characterized by details of game servers > Details of game data or player data management > using player registration data, e.g. identification, account, preferences, game history

5 direct subcodes

Child Classifications

Navigate with arrow keys, Enter to open

  • A63F 2300/5553 user representation in the game field, e.g. avatar
  • A63F 2300/556 Player lists, e.g. online players, buddy list, black list
  • A63F 2300/5566 by matching opponents or finding partners to build a team, e.g. by skill level, geographical area, background, play style
  • A63F 2300/5573 player location
  • A63F 2300/558 by assessing the players' skills or ranking

Top Applicants

Top 10 applicants by patent filingsfor class A63, 2013–2023, worldwide · Source: EPO PATSTAT

  1. NETEASE 4,324
  2. TENCENT TECHNOLOGY (SHENZHEN) COMPANY 3,255
  3. SONY INTERACTIVE ENTERTAINMENT JP 2,643
  4. TENCENT TECHNOLOGY (SHENZHEN) COMPANY CN 2,353
  5. UNIVERSAL CITY STUDIOS US 2,005
  6. KARSTEN MANUFACTURING CORPORATION US 1,883
  7. ACUSHNET COMPANY US 1,495
  8. MICROSOFT TECHNOLOGY LICENSING US 1,272
  9. NINTENDO COMPANY JP 1,260
  10. SONY CORPORATION JP 1,169