DIFF Subgroup
A63F 13/21 characterised by their sensors, purposes or types
Introduced: January 2014
Full Title
Video games, i.e. games using an electronically generated display having two or more dimensions > Input arrangements for video game devices > characterised by their sensors, purposes or types
IPC and CPC are identically structured here. All 9 subcodes exist in both systems.
1 shared codes have differing titles between IPC and CPC.
IPC defines codes here since 2014.
Child Classifications
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- A63F 13/211 using inertial sensors, e.g. accelerometers or gyroscopes since 2014 IPC+CPC Available in IPC and CPC
- A63F 13/212 using sensors worn by the player, e.g. for measuring heart beat or leg activity since 2014 IPC+CPC Available in IPC and CPC
- A63F 13/213 comprising photodetecting means, e.g. cameras, photodiodes or infrared cells (A63F13/219 takes precedence) since 2014 IPC+CPC Available in IPC and CPC
- A63F 13/214 for locating contacts on a surface, e.g. floor mats or touch pads since 2014 IPC+CPC Available in IPC and CPC
- A63F 13/215 comprising means for detecting acoustic signals, e.g. using a microphone since 2014 IPC+CPC Available in IPC and CPC
- A63F 13/216 using geographical information, e.g. location of the game device or player using GPS since 2014 IPC+CPC Available in IPC and CPC
- A63F 13/217 using environment-related information, i.e. information generated otherwise than by the player, e.g. ambient temperature or humidity since 2014 IPC+CPC Available in IPC and CPC
- A63F 13/218 using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player since 2014 IPC+CPC Available in IPC and CPC
- A63F 13/219 for aiming at specific areas on the display, e.g. light-guns since 2014 IPC+CPC Available in IPC and CPC
Top Applicants
Top Applicants (IPC)
Class A63,2013–2023, worldwide · Source: EPO PATSTAT
- SANKYO 23,899
- SANYO PRODUCT COMPANY 23,718
- DAIICHI SHOKAI COMPANY 13,338
- KYORAKU SANGYO 10,447
- UNIVERSAL ENTERTAINMENT CORPORATION 9,545
- SANEI R & D COMPANY 9,135
- SAMMY CORPORATION 7,126
- NEWGIN CORPORATION 5,651
- NETEASE 4,877
- HEIWA CORPORATION 3,938
Top Applicants (CPC)
Class A63,2013–2023, worldwide · Source: EPO PATSTAT
- NETEASE 4,324
- TENCENT TECHNOLOGY (SHENZHEN) COMPANY 3,255
- SONY INTERACTIVE ENTERTAINMENT JP 2,643
- TENCENT TECHNOLOGY (SHENZHEN) COMPANY CN 2,353
- UNIVERSAL CITY STUDIOS US 2,005
- KARSTEN MANUFACTURING CORPORATION US 1,883
- ACUSHNET COMPANY US 1,495
- MICROSOFT TECHNOLOGY LICENSING US 1,272
- NINTENDO COMPANY JP 1,260
- SONY CORPORATION JP 1,169