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IPC Subgroup
A63F 13/21

characterised by their sensors, purposes or types

Introduced: January 2014

Full Title

Video games, i.e. games using an electronically generated display having two or more dimensions > Input arrangements for video game devices > characterised by their sensors, purposes or types

Classification Context

Section:
HUMAN NECESSITIES
Class:
SPORTS; GAMES; AMUSEMENTS
Subclass:
CARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR

9 direct subcodes

Child Classifications

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  • A63F 13/211 using inertial sensors, e.g. accelerometers or gyroscopes
  • A63F 13/212 using sensors worn by the player, e.g. for measuring heart beat or leg activity
  • A63F 13/213 comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
  • A63F 13/215 comprising means for detecting acoustic signals, e.g. using a microphone
  • A63F 13/216 using geographical information, e.g. location of the game device or player using GPS
  • A63F 13/217 using environment-related information, i.e. information generated otherwise than by the player, e.g. ambient temperature or humidity
  • A63F 13/218 using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player
  • A63F 13/219 for aiming at specific areas on the display, e.g. light-guns