DIFF Subgroup
A63F 13/58 by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
Introduced: January 2014
Full Title
Video games, i.e. games using an electronically generated display having two or more dimensions > Controlling game characters or game objects based on the game progress > by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
No child classifications to compare. This is a leaf node in both IPC and CPC.