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DIFF Subclass Not Allocatable
A63H

TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS

Introduced: September 1968

Description

A63H covers the design and manufacture of toys and play articles intended for entertainment and amusement, including mechanical, structural, and functional aspects of toy construction. This subclass encompasses traditional toys such as tops, dolls, hoops, and building blocks, as well as puzzle toys, figurines, action toys, and similar recreational objects designed for children or general play. The classification includes innovations in toy mechanisms, materials, assembly systems, and interactive features that enhance play value. Related toy-adjacent technologies involving sports equipment or electronic gaming are classified separately under A63B (sports) and A63F (electronic games/amusements).

Additional Content IPC

Glossary

Toy Toys A plaything to be actively played with by children or others; something contrived for amusement rather than for practical or serious use. Toy figure Toy figures A toy that is a caricature or a stylised or symbolic form of a human being, animal, cartoon, fictional character or mythological being.

Limiting references

Blowing smoke-rings Changeable or secret pictures Firecrackers Hand-thrown impact-exploded noise makers Kaleidoscopes

Application references

Throwing toys as part of a game Traffic games with figures moved by players Spring toy guns Examples (not mentioned above) of devices, articles or apparatus which are applicable to humans instead of toys, or of "full-size" working devices or machines with a practical use: . Eyelashes, eyebrows for humans Artificial eyes for humans Picture books Parachutes for aeronautics Ultra-small engines, e.g. for driving models Models or scenery for general purposes Music, sound or noise production in general Transformers Electric motors per se Converters

Of 21 combined children, 19 exist in both systems.

1 codes are CPC-only extensions, 1 exist only in IPC.

Note: 1 CPC extensions are marked as secondary classification only.

8 shared codes have differing titles between IPC and CPC.

Child Classifications

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  • A63H 2200/00 Computerized interactive toys, e.g. dolls 2nd only CPC only CPC only

Top Applicants

Top Applicants (IPC)

Class A63,2013–2023, worldwide · Source: EPO PATSTAT

  1. SANKYO 23,899
  2. SANYO PRODUCT COMPANY 23,718
  3. DAIICHI SHOKAI COMPANY 13,338
  4. KYORAKU SANGYO 10,447
  5. UNIVERSAL ENTERTAINMENT CORPORATION 9,545
  6. SANEI R & D COMPANY 9,135
  7. SAMMY CORPORATION 7,126
  8. NEWGIN CORPORATION 5,651
  9. NETEASE 4,877
  10. HEIWA CORPORATION 3,938

Top Applicants (CPC)

Class A63,2013–2023, worldwide · Source: EPO PATSTAT

  1. NETEASE 4,324
  2. TENCENT TECHNOLOGY (SHENZHEN) COMPANY 3,255
  3. SONY INTERACTIVE ENTERTAINMENT JP 2,643
  4. TENCENT TECHNOLOGY (SHENZHEN) COMPANY CN 2,353
  5. UNIVERSAL CITY STUDIOS US 2,005
  6. KARSTEN MANUFACTURING CORPORATION US 1,883
  7. ACUSHNET COMPANY US 1,495
  8. MICROSOFT TECHNOLOGY LICENSING US 1,272
  9. NINTENDO COMPANY JP 1,260
  10. SONY CORPORATION JP 1,169