A63F 2300/20 characterised by details of the game platform
Full Title
Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game > characterised by details of the game platform
Filing statistics
CPC A63F 2300/20 belongs to the parent subclass A63F, which recorded 94,006 patent applications worldwide between 2013 and 2023. Annual filings grew from 5,890 in 2013 to 9,960 in 2023 (+69%), peaking at 11,044 applications in 2021. The most active applicants in class A63 are NETEASE (4,324 applications), TENCENT TECHNOLOGY (SHENZHEN) COMPANY (3,255 applications) and SONY INTERACTIVE ENTERTAINMENT (2,643 applications).
Source: EPO PATSTAT, worldwide filings
7 direct subcodes
Child Classifications
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- A63F 2300/201 Playing authorisation given at platform level
- A63F 2300/202 the game platform being a DVD player
- A63F 2300/203 Image generating hardware
- A63F 2300/204 the platform being a handheld device
- A63F 2300/205 for detecting the geographical location of the game platform
- A63F 2300/206 Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
- A63F 2300/209 characterized by low level software layer, relating to hardware management, e.g. Operating System, Application Programming Interface
Top Applicants
Top 10 applicants by patent filingsfor class A63, 2013–2023, worldwide · Source: EPO PATSTAT
- NETEASE 4,324
- TENCENT TECHNOLOGY (SHENZHEN) COMPANY 3,255
- SONY INTERACTIVE ENTERTAINMENT JP 2,643
- TENCENT TECHNOLOGY (SHENZHEN) COMPANY CN 2,353
- UNIVERSAL CITY STUDIOS US 2,005
- KARSTEN MANUFACTURING CORPORATION US 1,883
- ACUSHNET COMPANY US 1,495
- MICROSOFT TECHNOLOGY LICENSING US 1,272
- NINTENDO COMPANY JP 1,260
- SONY CORPORATION JP 1,169