DIFF Subgroup
A63F 13/40 Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
Introduced: January 2014
Full Title
Video games, i.e. games using an electronically generated display having two or more dimensions > Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
IPC and CPC are identically structured here. All 2 subcodes exist in both systems.
IPC defines codes here since 2014.
Child Classifications
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- A63F 13/42 by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle since 2014 IPC+CPC Available in IPC and CPC
- A63F 13/44 involving timing of operations, e.g. performing an action within a time slot since 2014 IPC+CPC Available in IPC and CPC