DIFF Subgroup
A63F 13/45 Controlling the progress of the video game
Introduced: January 2014
Full Title
Video games, i.e. games using an electronically generated display having two or more dimensions > Controlling the progress of the video game
IPC and CPC are identically structured here. All 4 subcodes exist in both systems.
IPC defines codes here since 2014.
Child Classifications
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- A63F 13/47 involving branching, e.g. choosing one of several possible scenarios at a given point in time since 2014 IPC+CPC Available in IPC and CPC
- A63F 13/48 Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session since 2014 IPC+CPC Available in IPC and CPC
- A63F 13/49 Saving the game status; Pausing or ending the game since 2014 IPC+CPC Available in IPC and CPC