CPC Subgroup
A63F 13/45 Controlling the progress of the video game
Full Title
Video games, i.e. games using an electronically generated display having two or more dimensions > Controlling the progress of the video game
4 direct subcodes
Child Classifications
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- A63F 13/46 Computing the game score
- A63F 13/47 involving branching, e.g. choosing one of several possible scenarios at a given point in time
- A63F 13/48 Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
- A63F 13/49 Saving the game status; Pausing or ending the game