CPC Subgroup
A63F 13/80 Special adaptations for executing a specific game genre or game mode
Full Title
Video games, i.e. games using an electronically generated display having two or more dimensions > Special adaptations for executing a specific game genre or game mode
13 direct subcodes
Child Classifications
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- A63F 13/803 Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
- A63F 13/807 Gliding or sliding on surfaces, e.g. using skis, skates or boards
- A63F 13/812 Ball games, e.g. soccer or baseball
- A63F 13/814 Musical performances, e.g. by evaluating the player's ability to follow a notation
- A63F 13/816 Athletics, e.g. track-and-field sports
- A63F 13/818 Fishing
- A63F 13/822 Strategy games; Role-playing games (A63F13/825, A63F13/828 take precedence)
- A63F 13/825 Fostering virtual characters
- A63F 13/828 Managing virtual sport teams
- A63F 13/833 Hand-to-hand fighting, e.g. martial arts competition
- A63F 13/837 Shooting of targets
- A63F 13/843 involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
- A63F 13/847 Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal