DIFF Subgroup
A63F 13/80 Special adaptations for executing a specific game genre or game mode
Introduced: January 2014
Full Title
Video games, i.e. games using an electronically generated display having two or more dimensions > Special adaptations for executing a specific game genre or game mode
IPC and CPC are identically structured here. All 13 subcodes exist in both systems.
1 shared codes have differing titles between IPC and CPC.
IPC defines codes here since 2014.
Child Classifications
Navigate with arrow keys, Enter to open
- A63F 13/803 Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks since 2014 IPC+CPC Available in IPC and CPC
- A63F 13/807 Gliding or sliding on surfaces, e.g. using skis, skates or boards since 2014 IPC+CPC Available in IPC and CPC
- A63F 13/814 Musical performances, e.g. by evaluating the player's ability to follow a notation since 2014 IPC+CPC Available in IPC and CPC
- A63F 13/822 Strategy games; Role-playing games (A63F13/825, A63F13/828 take precedence) since 2014 IPC+CPC Available in IPC and CPC
- A63F 13/833 Hand-to-hand fighting, e.g. martial arts competition since 2014 IPC+CPC Available in IPC and CPC
- A63F 13/843 involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player since 2014 IPC+CPC Available in IPC and CPC
- A63F 13/847 Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal since 2014 IPC+CPC Available in IPC and CPC