CPC Subgroup
A63F 13/70 Game security or game management aspects
Full Title
Video games, i.e. games using an electronically generated display having two or more dimensions > Game security or game management aspects
5 direct subcodes
Child Classifications
Navigate with arrow keys, Enter to open
- A63F 13/71 using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players
- A63F 13/73 Authorising game programs or game devices, e.g. checking authenticity
- A63F 13/75 Enforcing rules, e.g. detecting foul play or generating lists of cheating players
- A63F 13/77 involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
- A63F 13/79 involving player-related data, e.g. identities, accounts, preferences or play histories