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IPC Main Group
A63F 9/00

Games not otherwise provided for

Introduced: September 1968

Last revised: January 2006

Classification Context

Section:
HUMAN NECESSITIES
Class:
SPORTS; GAMES; AMUSEMENTS
Subclass:
CARD, BOARD OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR

Related Keywords

WORD[-making games]

13 direct subcodes

Child Classifications

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  • A63F 9/02 Shooting or hurling games
  • A63F 9/04 Dice; Dice-boxes; Mechanical dice-throwing devices
  • A63F 9/14 Racing games, traffic games or obstacle games characterised by figures moved by action of the players
  • A63F 9/16 Spinning-top games
  • A63F 9/18 Question-and-answer games
  • A63F 9/2 Dominoes or like games; Mah-Jongg games
  • A63F 9/24 Games using electronic circuits not otherwise provided for
  • A63F 9/26 Balancing games, i.e. bringing elements into or out of balance
  • A63F 9/28 Chain-reaction games with toppling pieces; Dispensers or positioning devices therefor
  • A63F 9/3 Capturing games for grabbing or trapping objects, e.g. fishing games
  • A63F 9/32 Games with a collection of long sticks, e.g. pick-up sticks
  • A63F 9/34 Games using magnetically moved or magnetically held pieces, not provided for in other subgroups of group

Top Applicants

Top 10 applicants by patent filingsfor class A63, 2013–2023, worldwide · Source: EPO PATSTAT

  1. SANKYO 23,899
  2. SANYO PRODUCT COMPANY 23,718
  3. DAIICHI SHOKAI COMPANY 13,338
  4. KYORAKU SANGYO 10,447
  5. UNIVERSAL ENTERTAINMENT CORPORATION 9,545
  6. SANEI R & D COMPANY 9,135
  7. SAMMY CORPORATION 7,126
  8. NEWGIN CORPORATION 5,651
  9. NETEASE 4,877
  10. HEIWA CORPORATION 3,938